多屏模式输入法可以正确切换屏幕展示原理剖析
整个多屏输入法的流程涉及到了3个进程---->焦点app发起startInputAsyncOnWindowFocusGain------>systemserver stop老的service,start新service-------->输入法进程创建新的service onCreate执行------->输入法创建带有display的context-------->创建对于输入法窗口带有新的dis
背景
hi,粉丝朋友们:
近期有个学员问到了一个输入法相关问题。刚好梳理了一下输入法相关的在多屏模式的一个展示流程,这里做个记录,也相当于深入理解窗口相关的一篇干货blog。
如上面两幅图展示,输入法可以自由自在显示在双屏的任意屏幕,那么下面主要就是来解密输入到底如何做到的自由双屏展示。
分析思路
如果对输入相关业务不知道的话,那么就只能考虑从窗口层面入手,一般输入法都是其实是一个dialog,这个类是SoftInputWindow
一般输入法窗口显示到了其他屏幕,肯定相关的displayid是要变化的这里可以dumpsys window windows可以看出来
输入法窗口在副屏:
Window #1 Window{e79aca4 u0 InputMethod}:
mDisplayId=2 rootTaskId=35 mSession=Session{d9973cd 1240:u0a10084} mClient=android.os.BinderProxy@e774f37
mOwnerUid=10084 showForAllUsers=false package=com.android.inputmethod.latin appop=NONE
mAttrs={(0,0)(fillxfill) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} ty=INPUT_METHOD fmt=TRANSPARENT wanim=0x1030056 receive insets ignoring z-order
fl=NOT_FOCUSABLE LAYOUT_IN_SCREEN SPLIT_TOUCH HARDWARE_ACCELERATED DRAWS_SYSTEM_BAR_BACKGROUNDS
pfl=USE_BLAST FIT_INSETS_CONTROLLED
bhv=DEFAULT
fitTypes=STATUS_BARS NAVIGATION_BARS
fitSides=LEFT TOP RIGHT}
Requested w=1120 h=2960 mLayoutSeq=64
mIsImWindow=true mIsWallpaper=false mIsFloatingLayer=true
mBaseLayer=131000 mSubLayer=0 mToken=WindowToken{8e22fba type=2011 android.os.Binder@8ee38e5}
mViewVisibility=0x0 mHaveFrame=true mObscured=false
mGivenContentInsets=[0,1759][0,0] mGivenVisibleInsets=[0,1759][0,0]
mTouchableInsets=3 mGivenInsetsPending=false
touchable region=SkRegion((0,1759,1440,2792))
mFullConfiguration={1.0 310mcc260mnc [en_US] ldltr sw411dp w411dp h797dp 560dpi nrml long port finger qwerty/v/v dpad/v winConfig={ mBounds=Rect(0, 0 - 1440, 2960) mAppBounds=Rect(0, 0 - 1440, 2792) mMaxBounds=Rect(0, 0 - 1440, 2960) mDisplayRotation=ROTATION_0 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_0} s.49 fontWeightAdjustment=0}
mLastReportedConfiguration={1.0 310mcc260mnc [en_US] ldltr sw411dp w411dp h797dp 560dpi nrml long port finger qwerty/v/v dpad/v winConfig={ mBounds=Rect(0, 0 - 1440, 2960) mAppBounds=Rect(0, 0 - 1440, 2792) mMaxBounds=Rect(0, 0 - 1440, 2960) mDisplayRotation=ROTATION_0 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_0} s.49 fontWeightAdjustment=0}
mHasSurface=true isReadyForDisplay()=true mWindowRemovalAllowed=false
Frames: parent=[0,0][1440,2960] display=[0,0][1440,2960] frame=[0,0][1440,2960] last=[0,0][1440,2960] insetsChanged=false
surface=[0,0][0,0]
ContainerAnimator:
mLeash=Surface(name=Surface(name=e79aca4 InputMethod)/@0xd668dc2 - animation-leash of insets_animation)/@0xaeadaa0 mAnimationType=insets_animation
Animation: com.android.server.wm.InsetsSourceProvider$ControlAdapter@c5c0659
ControlAdapter mCapturedLeash=Surface(name=Surface(name=e79aca4 InputMethod)/@0xd668dc2 - animation-leash of insets_animation)/@0xaeadaa0
WindowStateAnimator{ef4021e InputMethod}:
mSurface=Surface(name=InputMethod)/@0x7be3aff
Surface: shown=true layer=0 alpha=1.0 rect=(0.0,0.0) transform=(1.0, 0.0, 0.0, 1.0)
mDrawState=HAS_DRAWN mLastHidden=false
mEnterAnimationPending=false mSystemDecorRect=[0,0][0,0]
mForceSeamlesslyRotate=false seamlesslyRotate: pending=null isOnScreen=true
isVisible=true
keepClearAreas: restricted=[], unrestricted=[]
输入法在主屏幕:
Window #7 Window{ee26d8d u0 InputMethod}:
mDisplayId=0 rootTaskId=1 mSession=Session{d9973cd 1240:u0a10084} mClient=android.os.BinderProxy@7424e24
mOwnerUid=10084 showForAllUsers=false package=com.android.inputmethod.latin appop=NONE
mAttrs={(0,0)(fillxfill) gr=BOTTOM CENTER_VERTICAL sim={adjust=pan} ty=INPUT_METHOD fmt=TRANSPARENT wanim=0x1030056 receive insets ignoring z-order
fl=NOT_FOCUSABLE LAYOUT_IN_SCREEN SPLIT_TOUCH HARDWARE_ACCELERATED DRAWS_SYSTEM_BAR_BACKGROUNDS
pfl=USE_BLAST FIT_INSETS_CONTROLLED
bhv=DEFAULT
fitTypes=STATUS_BARS NAVIGATION_BARS
fitSides=LEFT TOP RIGHT}
Requested w=1440 h=2960 mLayoutSeq=162
mIsImWindow=true mIsWallpaper=false mIsFloatingLayer=true
mBaseLayer=131000 mSubLayer=0 mToken=WindowToken{ba8dd3a type=2011 android.os.Binder@4152c65}
mViewVisibility=0x0 mHaveFrame=true mObscured=false
mGivenContentInsets=[0,1675][0,0] mGivenVisibleInsets=[0,1675][0,0]
mTouchableInsets=3 mGivenInsetsPending=false
touchable region=SkRegion((0,1759,1440,2792))
mFullConfiguration={1.0 310mcc260mnc [en_US] ldltr sw411dp w411dp h773dp 560dpi nrml long port finger qwerty/v/v dpad/v winConfig={ mBounds=Rect(0, 0 - 1440, 2960) mAppBounds=Rect(0, 0 - 1440, 2792) mMaxBounds=Rect(0, 0 - 1440, 2960) mDisplayRotation=ROTATION_0 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_0} s.24 fontWeightAdjustment=0}
mLastReportedConfiguration={1.0 310mcc260mnc [en_US] ldltr sw411dp w411dp h773dp 560dpi nrml long port finger qwerty/v/v dpad/v winConfig={ mBounds=Rect(0, 0 - 1440, 2960) mAppBounds=Rect(0, 0 - 1440, 2792) mMaxBounds=Rect(0, 0 - 1440, 2960) mDisplayRotation=ROTATION_0 mWindowingMode=fullscreen mDisplayWindowingMode=fullscreen mActivityType=undefined mAlwaysOnTop=undefined mRotation=ROTATION_0} s.24 fontWeightAdjustment=0}
mHasSurface=true isReadyForDisplay()=true mWindowRemovalAllowed=false
Frames: parent=[0,84][1440,2960] display=[0,84][1440,2960] frame=[0,84][1440,2960] last=[0,84][1440,2960] insetsChanged=false
surface=[0,0][0,0]
ContainerAnimator:
mLeash=Surface(name=Surface(name=ee26d8d InputMethod)/@0x1dbd753 - animation-leash of insets_animation)/@0xf16d3fd mAnimationType=insets_animation
Animation: com.android.server.wm.InsetsSourceProvider$ControlAdapter@3fd88f2
ControlAdapter mCapturedLeash=Surface(name=Surface(name=ee26d8d InputMethod)/@0x1dbd753 - animation-leash of insets_animation)/@0xf16d3fd
WindowStateAnimator{fd93b43 InputMethod}:
mAnimationIsEntrance=true mSurface=Surface(name=InputMethod)/@0x85ed5c0
Surface: shown=true layer=0 alpha=1.0 rect=(0.0,0.0) transform=(1.0, 0.0, 0.0, 1.0)
mDrawState=HAS_DRAWN mLastHidden=false
mEnterAnimationPending=false mSystemDecorRect=[0,0][0,0]
mForceSeamlesslyRotate=false seamlesslyRotate: pending=null isOnScreen=true
isVisible=true
keepClearAreas: restricted=[], unrestricted=[]
明显看到了displayId是变化了,而且window对象不是一个
这里可以考虑在SoftInputWindow的构造方法中加入相关堆栈。
日志堆栈及源码
上一个屏幕的输入法移除
systemserver发起inputmethodservice的destory
bringDownServiceLocked:4744, ActiveServices (com.android.server.am)
bringDownServiceIfNeededLocked:4566, ActiveServices (com.android.server.am)
removeConnectionLocked:4923, ActiveServices (com.android.server.am)
unbindServiceLocked:3164, ActiveServices (com.android.server.am)
unbindService:12670, ActivityManagerService (com.android.server.am)
unbindService:2079, ContextImpl (android.app)
unbindMainConnection:450, InputMethodBindingController (com.android.server.inputmethod)
unbindCurrentMethod:353, InputMethodBindingController (com.android.server.inputmethod)
startInputUncheckedLocked:2843, InputMethodManagerService (com.android.server.inputmethod)
startInputOrWindowGainedFocusInternalLocked:4156, InputMethodManagerService (com.android.server.inputmethod)
startInputOrWindowGainedFocusInternal:3863, InputMethodManagerService (com.android.server.inputmethod)
startInputOrWindowGainedFocus:3816, InputMethodManagerService (com.android.server.inputmethod)
onTransact:402, IInputMethodManager$Stub (com.android.internal.view)
onTransact:1957, InputMethodManagerService (com.android.server.inputmethod)
execTransactInternal:1280, Binder (android.os)
execTransact:1244, Binder (android.os)
新的输入法service启动
realStartServiceLocked:4373, ActiveServices (com.android.server.am)
bringUpServiceLocked:4228, ActiveServices (com.android.server.am)
bindServiceLocked:2956, ActiveServices (com.android.server.am)
bindServiceInstance:12653, ActivityManagerService (com.android.server.am)
bindServiceInstance:12609, ActivityManagerService (com.android.server.am)
bindServiceCommon:2035, ContextImpl (android.app)
bindServiceAsUser:1974, ContextImpl (android.app)
bindCurrentInputMethodService:466, InputMethodBindingController (com.android.server.inputmethod)
bindCurrentInputMethodServiceMainConnection:479, InputMethodBindingController (com.android.server.inputmethod)
bindCurrentMethod:400, InputMethodBindingController (com.android.server.inputmethod)
startInputUncheckedLocked:2845, InputMethodManagerService (com.android.server.inputmethod)
startInputOrWindowGainedFocusInternalLocked:4156, InputMethodManagerService (com.android.server.inputmethod)
startInputOrWindowGainedFocusInternal:3863, InputMethodManagerService (com.android.server.inputmethod)
startInputOrWindowGainedFocus:3816, InputMethodManagerService (com.android.server.inputmethod)
onTransact:402, IInputMethodManager$Stub (com.android.internal.view)
onTransact:1957, InputMethodManagerService (com.android.server.inputmethod)
execTransactInternal:1280, Binder (android.os)
execTransact:1244, Binder (android.os)
这里可以看出主要是一个跨进程调用发起老的输入法service要stop,destory新的service要进行onCreate,这些堆栈都是在systemserver进程打出来的。
是谁发起跨进程startInputOrWindowGainedFocus方法呢?当然是app端啊,输入焦点EditText那个app
App端发起启动输入法
startInputInner:2379, InputMethodManager (android.view.inputmethod)
startInput:665, InputMethodManager$DelegateImpl (android.view.inputmethod)
startInputAsyncOnWindowFocusGain:733, InputMethodManager$DelegateImpl (android.view.inputmethod)
onPostWindowFocus:141, ImeFocusController (android.view)
handleWindowFocusChanged:3699, ViewRootImpl (android.view)
-$$Nest$mhandleWindowFocusChanged:-1, ViewRootImpl (android.view)
handleMessageImpl:5538, ViewRootImpl$ViewRootHandler (android.view)
handleMessage:5452, ViewRootImpl$ViewRootHandler (android.view)
dispatchMessage:106, Handler (android.os)
loopOnce:201, Looper (android.os)
loop:288, Looper (android.os)
main:7898, ActivityThread (android.app)
invoke:-1, Method (java.lang.reflect)
run:548, RuntimeInit$MethodAndArgsCaller (com.android.internal.os)
main:936, ZygoteInit (com.android.internal.os)
可以看到在app ViewRootImpl的handleWindowFocusChanged() 方法发起的操作
SoftInputWindow创建堆栈
LatinIME这个service的onCreate创建
<init>:135, SoftInputWindow (android.inputmethodservice)
onCreate:1515, InputMethodService (android.inputmethodservice)
onCreate:608, LatinIME (com.android.inputmethod.latin)
handleCreateService:4515, ActivityThread (android.app)
-$$Nest$mhandleCreateService:-1, ActivityThread (android.app)
handleMessage:2162, ActivityThread$H (android.app)
dispatchMessage:106, Handler (android.os)
loopOnce:201, Looper (android.os)
loop:288, Looper (android.os)
main:7898, ActivityThread (android.app)
invoke:-1, Method (java.lang.reflect)
run:548, RuntimeInit$MethodAndArgsCaller (com.android.internal.os)
main:936, ZygoteInit (com.android.internal.os)
创建SoftInputWindow的Display确定
相关创建SoftInputWindow代码关键的是这个context,看看这个context的创建流程
frameworks/base/core/java/android/app/ActivityThread.java
@UnsupportedAppUsage
private void handleCreateService(CreateServiceData data) {
//省略大部分
ContextImpl context = ContextImpl.getImpl(service
.createServiceBaseContext(this, packageInfo));
}
调用到了createServiceBaseContext方法
frameworks/base/core/java/android/window/WindowProviderService.java
/** @hide */
@Override
public final Context createServiceBaseContext(ActivityThread mainThread,
LoadedApk packageInfo) {
final Context context = super.createServiceBaseContext(mainThread, packageInfo);
final Display display = context.getSystemService(DisplayManager.class)
.getDisplay(getInitialDisplayId());//这里是核心关键会创建display
return context.createTokenContext(mWindowToken, display);
}
这里可以看到主要核心就是context.getSystemService(DisplayManager.class)
.getDisplay(getInitialDisplayId())获取一个display,这个display也就是最后决定输入在哪个屏幕的关键
这里主要通过getInitialDisplayId获取到合适的displayId
frameworks/base/core/java/android/inputmethodservice/AbstractInputMethodService.java
/** @hide */
@Override
public final int getInitialDisplayId() {
try {
//这里主要调用到wms的getImeDisplayId
return WindowManagerGlobal.getWindowManagerService().getImeDisplayId();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
下面看看wms的getImeDisplayId
frameworks/base/services/core/java/com/android/server/wm/WindowManagerService.java
@Override
public int getImeDisplayId() {
synchronized (mGlobalLock) {
//这里主要获取一下焦点的Display是谁
final DisplayContent dc = mRoot.getTopFocusedDisplayContent();
//这里有个getImePolicy获取,要等于DISPLAY_IME_POLICY_LOCAL才可以
return dc.getImePolicy() == DISPLAY_IME_POLICY_LOCAL ? dc.getDisplayId()
: DEFAULT_DISPLAY;
}
}
那现在就清楚了,输入法显示在哪个Display,是最后调用到了wms的中的getImeDisplayId方法,这个方法主要就是获取当前谁是focused的display,然后把displayid传递回去
总结
整个多屏输入法的流程涉及到了3个进程
---->焦点app发起startInputAsyncOnWindowFocusGain
------>systemserver stop老的service,start新service
-------->输入法进程创建新的service onCreate执行
------->输入法创建带有display的context
-------->创建对于输入法窗口带有新的display
更多framework干货获取相关可以 私聊+v(androidframework007)
点击这里 https://mp.weixin.qq.com/s/Qv8zjgQ0CkalKmvi8tMGaw
视频:https://www.bilibili.com/video/BV1ah411d7Y3
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