测试开发人员与开发人员

Man it’s been a great couple of weeks for Unity and many of you in the community. We launched Unity 5, announced some great changes to our pricing, found out that Crossy Road‘s success is accelerating with the help of Unity Ads, and we met a ton of developers at GDC making some amazing games! We’ll have a post about all of those games soon.

对Unity和社区中的许多人来说,这已经过去了好几个星期。 我们推出了Unity 5,宣布了对价格的一些重大更改,发现Crossy Road的成功在Unity Ads的帮助下正在加速发展 ,我们在GDC遇到了很多开发人员,他们制作了一些出色的游戏! 我们很快就会发布有关所有这些游戏的文章。

Three games have now been released using Unity 5. First Republique Remastered came out and showed just how far the engine has come from the previous version. You can read more about that in our series of blog posts, videos, and podcasts from the guys at Camouflaj. Last week we also saw the release of Ori and the Blind Forest, an incredibly beautiful 2D game from Moon Studios and Microsoft for Xbox One and PC in addition to Cities: Skylines, an impressive city-builder from Colossal Order and Paradox for PC, Mac and Linux. Both of those games are getting a lot of praise heaped on top of them and for good reason. On top of just being great in a general sense, these  games are great examples of the breadth of projects that can be made in Unity and we’re very proud to see them out in the wild doing so well.

现在已经使用Unity 5发行了三款游戏。《第一版Republique Remastered》问世了,展示了该引擎与先前版本的距离。 您可以在Camouflaj的家伙们的博客文章,视频和播客系列文章中了解更多相关信息。 上周,我们还看到了《 Ori and Blind Forest》的发行,这是Moon Studios和Microsoft发行的,用于Xbox One和PC的令人难以置信的精美2D游戏,另外还有《 城市:天际线》 ,这是Colossal Order令人印象深刻的城市建设者,适用于PC,Mac的Paradox和Linux。 这两个游戏都获得了很多好评,这是有充分理由的。 这些游戏不仅具有一般意义上的出色表现,而且还很好地说明了可以在Unity中进行的项目的广泛范围,我们为能在野外如此出色地表现而感到自豪。

Ori and the Blind Forest from Moon Studios

Ori and the Blind Forest from Moon Studios

Moon Studios的Ori和盲林

BAFTA Awards winners were also announced last week and we’re all excited to see that developers from the Unity community received recognition for their awesome talent and as you may or may not know, many more were nominated.

BAFTA奖的获奖者也在上周宣布,我们很高兴看到Unity社区的开发人员因其出色的才能而获得认可,而且您可能知道也可能不知道,还有更多人被提名。

Monument Valley, having already won several awards recently including Apple’s App of the Year award, continued it’s incredible push by scoring nominations for Artistic Achievement, Best Game, Best Original Property, and winning BAFTA’s Best British Game and Best Mobile & Handheld awards.

纪念碑谷最近已经获得了包括苹果年度最佳应用奖在内的数个奖项,通过在艺术成就,最佳游戏,最佳原创财产,以及获得BAFTA的最佳英国游戏奖和最佳移动与手持设备奖的提名中获得提名,继续了令人难以置信的推动。

Upper One Games was nominated for Best Story and was awarded Best Debut Game for their work on the beautiful and heartfelt game Never Alone that was inspired by Iñupiat history and mythology.

上一游戏入围最佳故事片,并因其灵感源自伊努比亚历史和神话,在美丽而由衷的游戏《 永不孤独》中获得了最佳首演游戏。

Blizzard Entertainment’s Hearthstone: Heroes of Warcraft, one of the most stupidly addictive games in recent years, continued it’s great success for the year with nominations for Best Mobile & Handheld Game and Best Game Design while pulling in the award for Best Multiplayer.

暴雪娱乐公司的《 炉石传说:魔兽英雄》是近年来最令人上瘾的游戏之一,在获得年度最佳移动与手持游戏和最佳游戏设计提名的同时,它又连续一年取得了巨大的成功,同时获得了最佳多人游戏奖。

Finally, Overly Kinetic brought home the Ones to Watch award for their stylized Samurai Jack-inspired stealth split screen multiplayer game Chambara. While I haven’t had the chance to play this one yet, it looks incredible.

最终,Overly Kinetic因其风格化的武士杰克风格的隐形分屏多人游戏Chambara而获得了“观看者”大奖。 虽然我还没有机会玩这个游戏,但是看起来很棒。

Additionally nominated for awards were:

另外提名的奖项还有:

That’s 12 Unity-authored games that accounted for 22 nominations and 4 wins! Incredible!

那是Unity创作的12场比赛,赢得22项提名和4场胜利! 难以置信!

At SXSW, Hearthstone: Heroes of Warcraft picked up yet another award for Mobile Game of the Year. Also nominated at that show were Monument Valley (Mobile Game of the Year, Excellence in Art, Excellence in Visual Achievement), Threes! (Mobile Game of the Year), and Wasteland 2 from inXile (Most Anticipated Crowdfunding Game).

在SXSW,《炉石传说:魔兽英雄传》获得了年度最佳移动游戏奖。 在该节目中还获得提名的是Monument Valley(年度手机游戏,艺术卓越,视觉成就卓越),Threes! (年度手机游戏)和inXile的Wasteland 2 (最受期待的众筹游戏)。

There’s also a bunch of Unity-authored games at SXSW competing for the Gamer’s Voice award. If you’re at the show, make sure to go check them out!

SXSW上还有很多Unity创作的游戏争夺Gamer's Voice奖。 如果您正在参加演出,请务必检查一下!

So thank you all for your amazing work! Knowing that all of you are out there creating these games makes us that much more excited to keep moving Unity onward and upward.

因此,感谢大家所做的出色工作! 知道你们所有人都在那里创造这些游戏,这使我们继续前进和向上移动Unity感到更加兴奋。

翻译自: https://blogs.unity3d.com/2015/03/17/hey-developers-youre-awesome/

测试开发人员与开发人员

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