Catch That Cow
Time Limit: 2000MSMemory Limit: 65536KTotal Submissions: 219497Accepted: 66357DescriptionFarmer John has been informed of the location of a fugitive cow and wants to catch her immediately. He starts a
Catch That Cow
Time Limit: 2000MS Memory Limit: 65536K
Total Submissions: 219497 Accepted: 66357
Description
Farmer John has been informed of the location of a fugitive cow and wants to catch her immediately. He starts at a point N (0 ≤ N ≤ 100,000) on a number line and the cow is at a point K (0 ≤ K ≤ 100,000) on the same number line. Farmer John has two modes of transportation: walking and teleporting.
- Walking: FJ can move from any point X to the points X - 1 or X + 1 in a single minute
- Teleporting: FJ can move from any point X to the point 2 × X in a single minute.
If the cow, unaware of its pursuit, does not move at all, how long does it take for Farmer John to retrieve it?
Input
Line 1: Two space-separated integers: N and K
Output
Line 1: The least amount of time, in minutes, it takes for Farmer John to catch the fugitive cow.
Sample Input
5 17
Sample Output
4
Hint
The fastest way for Farmer John to reach the fugitive cow is to move along the following path: 5-10-9-18-17, which takes 4 minutes.
Source
USACO 2007 Open Silver
分析:
bfs广度优先遍历 应用队列
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
int n,k,flag,sum,j;
int v[100010],b[100010];
string s,c;
struct info{
int pos;
int time;
};
queue<info> q;
int main(){//广度优先遍历第一次找到的一定是最短的路径
cin>>n>>k;
memset(v,0,sizeof(v));
info first;
first.pos=n;
first.time=0;
v[first.pos]=1;
q.push(first);
while(!q.empty()){
info c=q.front();
q.pop();
if(c.pos==k){
cout<<c.time<<endl;
break;
}
info next;
if(c.pos-1>=0&&c.pos-1<=100000&&v[c.pos-1]==0){
next.pos=c.pos-1;
next.time=c.time+1;
q.push(next);
v[next.pos]=1;
}
if(c.pos+1>=0&&c.pos+1<=100000&&v[c.pos+1]==0){
next.pos=c.pos+1;
next.time=c.time+1;
q.push(next);
v[next.pos]=1;
}
if(c.pos*2>=0&&c.pos*2<=100000&&v[c.pos*2]==0){
next.pos=c.pos*2;
next.time=c.time+1;
q.push(next);
v[next.pos]=1;
}
}
return 0;
}
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